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NodeMod Revitalization - Complete Engine Access & Node.js Update

· 3 min read
Steven Linn
NodeMod Maintainer

Years since the original project went into archive mode on github, I'm excited to share the modernized NodeMod - taking the existing plugin and bringing it up to modern standards with full engine access, Node.js 24.6.0, and a complete ecosystem.

Building on the solid foundation laid by previous contributors, I've modernized NodeMod into a comprehensive development platform with complete Half-Life engine bindings, modern tooling, and professional distribution. Special thanks to SNMetamorph for pointing me in the direction of this old project!

The Modernization

I've modernized the existing NodeMod codebase with:

  • Node.js 24.6.0 - Updated from legacy Node.js versions to the latest runtime
  • Complete Engine Access - Added ALL missing engine and DLL functions
  • Professional Distribution - Created GitHub org, NPM packages, and compiled libraries
  • Full Documentation - This website, examples repository, and comprehensive guides
  • Modern Toolchain - TypeScript-first development with complete type safety

What Changed?

The existing NodeMod had limitations and was running on older Node.js versions. I've modernized and expanded it:

// Now with COMPLETE engine access!
import nodemodCore from '@nodemod/core';

// All engine functions are available
const trace = nodemodCore.engine.traceHull(start, end, hull);
const entity = nodemodCore.dll.createEntity('weapon_crowbar');

// Modern async patterns work perfectly
const players = await nodemodCore.players.getAll();
players.forEach(player => {
console.log(`Player ${player.netname}: ${player.health}HP`);
});

What's new?

Complete Organization

Professional Packages

  • @nodemod/core: Full TypeScript bindings with every engine function
  • Compiled Libraries: Pre-built binaries for easy deployment
  • Example Projects: Real-world plugin demonstrations

Technical Improvements

  • Added tons of missing engine/DLL function and event bindings
  • Updated from legacy Node.js to 24.6.0
  • Complete TypeScript definitions and IntelliSense support
  • Modern build system with proper dependency management

From Foundation to Complete Platform

NodeMod had a solid foundation but needed modernization. I've expanded it into a production-ready platform:

Every engine function - No more "not implemented" errors
Modern Node.js - Latest runtime with all modern features
Professional packaging - NPM packages, GitHub releases, documentation
Real examples - Working plugins you can actually use
Type safety - Full TypeScript definitions for everything

Ready for Production

NodeMod is now a complete, professional-grade solution for Half-Life server development. The entire ecosystem is in place - from development tools to deployment packages.

Get Involved

Credits

NodeMod exists thanks to the foundational work of these developers:

  • TheEVolk (Maksim Nikiforov) - Original NodeMod creator
  • iAmir (Amyr Aahmady) - Inspiration from samp-node project
  • SNMetamorph - C++17 modernization and build system refactoring
  • Steven Linn - Complete engine bindings, Node.js 24.6.0 update, and ecosystem creation

Steven Linn, NodeMod Maintainer