[NodeMod Core]
/ / nodemod / ClientData
Interface: ClientData
Defined in: types/structures.d.ts:379
Client-specific data sent from server to client each frame
Properties
origin
origin:
number
[]
Defined in: types/structures.d.ts:381
ACCESSOR_T(..., "origin", origin, GETVEC3, SETVEC3)
velocity
velocity:
number
[]
Defined in: types/structures.d.ts:384
ACCESSOR_T(..., "velocity", velocity, GETVEC3, SETVEC3)
punchangle
punchangle:
number
[]
Defined in: types/structures.d.ts:387
ACCESSOR_T(..., "punchangle", punchangle, GETVEC3, SETVEC3)
view_ofs
view_ofs:
number
[]
Defined in: types/structures.d.ts:390
ACCESSOR_T(..., "view_ofs", view_ofs, GETVEC3, SETVEC3)
viewmodel
viewmodel:
number
Defined in: types/structures.d.ts:393
ACCESSOR_T(..., "viewmodel", viewmodel, GETN, SETINT)
flags
flags:
number
Defined in: types/structures.d.ts:396
ACCESSOR_T(..., "flags", flags, GETN, SETINT)
waterlevel
waterlevel:
number
Defined in: types/structures.d.ts:399
ACCESSOR_T(..., "waterlevel", waterlevel, GETN, SETINT)
watertype
watertype:
number
Defined in: types/structures.d.ts:402
ACCESSOR_T(..., "watertype", watertype, GETN, SETINT)
bInDuck
bInDuck:
number
Defined in: types/structures.d.ts:405
ACCESSOR_T(..., "bInDuck", bInDuck, GETN, SETINT)
weapons
weapons:
number
Defined in: types/structures.d.ts:408
ACCESSOR_T(..., "weapons", weapons, GETN, SETINT)
flTimeStepSound
flTimeStepSound:
number
Defined in: types/structures.d.ts:411
ACCESSOR_T(..., "flTimeStepSound", flTimeStepSound, GETN, SETINT)
flDuckTime
flDuckTime:
number
Defined in: types/structures.d.ts:414
ACCESSOR_T(..., "flDuckTime", flDuckTime, GETN, SETINT)
flSwimTime
flSwimTime:
number
Defined in: types/structures.d.ts:417
ACCESSOR_T(..., "flSwimTime", flSwimTime, GETN, SETINT)
waterjumptime
waterjumptime:
number
Defined in: types/structures.d.ts:420
ACCESSOR_T(..., "waterjumptime", waterjumptime, GETN, SETINT)
weaponanim
weaponanim:
number
Defined in: types/structures.d.ts:423
ACCESSOR_T(..., "weaponanim", weaponanim, GETN, SETINT)
m_iId
m_iId:
number
Defined in: types/structures.d.ts:426
ACCESSOR_T(..., "m_iId", m_iId, GETN, SETINT)
ammo_shells
ammo_shells:
number
Defined in: types/structures.d.ts:429
ACCESSOR_T(..., "ammo_shells", ammo_shells, GETN, SETINT)
ammo_nails
ammo_nails:
number
Defined in: types/structures.d.ts:432
ACCESSOR_T(..., "ammo_nails", ammo_nails, GETN, SETINT)
ammo_cells
ammo_cells:
number
Defined in: types/structures.d.ts:435
ACCESSOR_T(..., "ammo_cells", ammo_cells, GETN, SETINT)
ammo_rockets
ammo_rockets:
number
Defined in: types/structures.d.ts:438
ACCESSOR_T(..., "ammo_rockets", ammo_rockets, GETN, SETINT)
tfstate
tfstate:
number
Defined in: types/structures.d.ts:441
ACCESSOR_T(..., "tfstate", tfstate, GETN, SETINT)
pushmsec
pushmsec:
number
Defined in: types/structures.d.ts:444
ACCESSOR_T(..., "pushmsec", pushmsec, GETN, SETINT)
deadflag
deadflag:
number
Defined in: types/structures.d.ts:447
ACCESSOR_T(..., "deadflag", deadflag, GETN, SETINT)
health
health:
number
Defined in: types/structures.d.ts:450
ACCESSOR_T(..., "health", health, GETN, SETFLOAT)
maxspeed
maxspeed:
number
Defined in: types/structures.d.ts:453
ACCESSOR_T(..., "maxspeed", maxspeed, GETN, SETFLOAT)
fov
fov:
number
Defined in: types/structures.d.ts:456
ACCESSOR_T(..., "fov", fov, GETN, SETFLOAT)
m_flNextAttack
m_flNextAttack:
number
Defined in: types/structures.d.ts:459
ACCESSOR_T(..., "m_flNextAttack", m_flNextAttack, GETN, SETFLOAT)
iuser1
iuser1:
number
Defined in: types/structures.d.ts:462
ACCESSOR_T(..., "iuser1", iuser1, GETN, SETINT)
iuser2
iuser2:
number
Defined in: types/structures.d.ts:465
ACCESSOR_T(..., "iuser2", iuser2, GETN, SETINT)
iuser3
iuser3:
number
Defined in: types/structures.d.ts:468
ACCESSOR_T(..., "iuser3", iuser3, GETN, SETINT)
iuser4
iuser4:
number
Defined in: types/structures.d.ts:471
ACCESSOR_T(..., "iuser4", iuser4, GETN, SETINT)
fuser1
fuser1:
number
Defined in: types/structures.d.ts:474
ACCESSOR_T(..., "fuser1", fuser1, GETN, SETFLOAT)
fuser2
fuser2:
number
Defined in: types/structures.d.ts:477
ACCESSOR_T(..., "fuser2", fuser2, GETN, SETFLOAT)
fuser3
fuser3:
number
Defined in: types/structures.d.ts:480
ACCESSOR_T(..., "fuser3", fuser3, GETN, SETFLOAT)
fuser4
fuser4:
number
Defined in: types/structures.d.ts:483
ACCESSOR_T(..., "fuser4", fuser4, GETN, SETFLOAT)
vuser1
vuser1:
number
[]
Defined in: types/structures.d.ts:486
ACCESSOR_T(..., "vuser1", vuser1, GETVEC3, SETVEC3)
vuser2
vuser2:
number
[]
Defined in: types/structures.d.ts:489
ACCESSOR_T(..., "vuser2", vuser2, GETVEC3, SETVEC3)
vuser3
vuser3:
number
[]
Defined in: types/structures.d.ts:492
ACCESSOR_T(..., "vuser3", vuser3, GETVEC3, SETVEC3)
vuser4
vuser4:
number
[]
Defined in: types/structures.d.ts:495
ACCESSOR_T(..., "vuser4", vuser4, GETVEC3, SETVEC3)