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[NodeMod Core]

/ / nodemod / ClientData

Interface: ClientData

Defined in: types/structures.d.ts:379

Client-specific data sent from server to client each frame

Properties

origin

origin: number[]

Defined in: types/structures.d.ts:381

ACCESSOR_T(..., "origin", origin, GETVEC3, SETVEC3)

velocity

velocity: number[]

Defined in: types/structures.d.ts:384

ACCESSOR_T(..., "velocity", velocity, GETVEC3, SETVEC3)

punchangle

punchangle: number[]

Defined in: types/structures.d.ts:387

ACCESSOR_T(..., "punchangle", punchangle, GETVEC3, SETVEC3)

view_ofs

view_ofs: number[]

Defined in: types/structures.d.ts:390

ACCESSOR_T(..., "view_ofs", view_ofs, GETVEC3, SETVEC3)

viewmodel

viewmodel: number

Defined in: types/structures.d.ts:393

ACCESSOR_T(..., "viewmodel", viewmodel, GETN, SETINT)

flags

flags: number

Defined in: types/structures.d.ts:396

ACCESSOR_T(..., "flags", flags, GETN, SETINT)

waterlevel

waterlevel: number

Defined in: types/structures.d.ts:399

ACCESSOR_T(..., "waterlevel", waterlevel, GETN, SETINT)

watertype

watertype: number

Defined in: types/structures.d.ts:402

ACCESSOR_T(..., "watertype", watertype, GETN, SETINT)

bInDuck

bInDuck: number

Defined in: types/structures.d.ts:405

ACCESSOR_T(..., "bInDuck", bInDuck, GETN, SETINT)

weapons

weapons: number

Defined in: types/structures.d.ts:408

ACCESSOR_T(..., "weapons", weapons, GETN, SETINT)

flTimeStepSound

flTimeStepSound: number

Defined in: types/structures.d.ts:411

ACCESSOR_T(..., "flTimeStepSound", flTimeStepSound, GETN, SETINT)

flDuckTime

flDuckTime: number

Defined in: types/structures.d.ts:414

ACCESSOR_T(..., "flDuckTime", flDuckTime, GETN, SETINT)

flSwimTime

flSwimTime: number

Defined in: types/structures.d.ts:417

ACCESSOR_T(..., "flSwimTime", flSwimTime, GETN, SETINT)

waterjumptime

waterjumptime: number

Defined in: types/structures.d.ts:420

ACCESSOR_T(..., "waterjumptime", waterjumptime, GETN, SETINT)

weaponanim

weaponanim: number

Defined in: types/structures.d.ts:423

ACCESSOR_T(..., "weaponanim", weaponanim, GETN, SETINT)

m_iId

m_iId: number

Defined in: types/structures.d.ts:426

ACCESSOR_T(..., "m_iId", m_iId, GETN, SETINT)

ammo_shells

ammo_shells: number

Defined in: types/structures.d.ts:429

ACCESSOR_T(..., "ammo_shells", ammo_shells, GETN, SETINT)

ammo_nails

ammo_nails: number

Defined in: types/structures.d.ts:432

ACCESSOR_T(..., "ammo_nails", ammo_nails, GETN, SETINT)

ammo_cells

ammo_cells: number

Defined in: types/structures.d.ts:435

ACCESSOR_T(..., "ammo_cells", ammo_cells, GETN, SETINT)

ammo_rockets

ammo_rockets: number

Defined in: types/structures.d.ts:438

ACCESSOR_T(..., "ammo_rockets", ammo_rockets, GETN, SETINT)

tfstate

tfstate: number

Defined in: types/structures.d.ts:441

ACCESSOR_T(..., "tfstate", tfstate, GETN, SETINT)

pushmsec

pushmsec: number

Defined in: types/structures.d.ts:444

ACCESSOR_T(..., "pushmsec", pushmsec, GETN, SETINT)

deadflag

deadflag: number

Defined in: types/structures.d.ts:447

ACCESSOR_T(..., "deadflag", deadflag, GETN, SETINT)

health

health: number

Defined in: types/structures.d.ts:450

ACCESSOR_T(..., "health", health, GETN, SETFLOAT)

maxspeed

maxspeed: number

Defined in: types/structures.d.ts:453

ACCESSOR_T(..., "maxspeed", maxspeed, GETN, SETFLOAT)

fov

fov: number

Defined in: types/structures.d.ts:456

ACCESSOR_T(..., "fov", fov, GETN, SETFLOAT)

m_flNextAttack

m_flNextAttack: number

Defined in: types/structures.d.ts:459

ACCESSOR_T(..., "m_flNextAttack", m_flNextAttack, GETN, SETFLOAT)

iuser1

iuser1: number

Defined in: types/structures.d.ts:462

ACCESSOR_T(..., "iuser1", iuser1, GETN, SETINT)

iuser2

iuser2: number

Defined in: types/structures.d.ts:465

ACCESSOR_T(..., "iuser2", iuser2, GETN, SETINT)

iuser3

iuser3: number

Defined in: types/structures.d.ts:468

ACCESSOR_T(..., "iuser3", iuser3, GETN, SETINT)

iuser4

iuser4: number

Defined in: types/structures.d.ts:471

ACCESSOR_T(..., "iuser4", iuser4, GETN, SETINT)

fuser1

fuser1: number

Defined in: types/structures.d.ts:474

ACCESSOR_T(..., "fuser1", fuser1, GETN, SETFLOAT)

fuser2

fuser2: number

Defined in: types/structures.d.ts:477

ACCESSOR_T(..., "fuser2", fuser2, GETN, SETFLOAT)

fuser3

fuser3: number

Defined in: types/structures.d.ts:480

ACCESSOR_T(..., "fuser3", fuser3, GETN, SETFLOAT)

fuser4

fuser4: number

Defined in: types/structures.d.ts:483

ACCESSOR_T(..., "fuser4", fuser4, GETN, SETFLOAT)

vuser1

vuser1: number[]

Defined in: types/structures.d.ts:486

ACCESSOR_T(..., "vuser1", vuser1, GETVEC3, SETVEC3)

vuser2

vuser2: number[]

Defined in: types/structures.d.ts:489

ACCESSOR_T(..., "vuser2", vuser2, GETVEC3, SETVEC3)

vuser3

vuser3: number[]

Defined in: types/structures.d.ts:492

ACCESSOR_T(..., "vuser3", vuser3, GETVEC3, SETVEC3)

vuser4

vuser4: number[]

Defined in: types/structures.d.ts:495

ACCESSOR_T(..., "vuser4", vuser4, GETVEC3, SETVEC3)