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[NodeMod Core]

/ / nodemod / WeaponData

Interface: WeaponData

Defined in: types/structures.d.ts:741

Weapon state and timing information

Properties

m_iId

m_iId: number

Defined in: types/structures.d.ts:743

ACCESSOR_T(..., "m_iId", m_iId, GETN, SETINT)

m_iClip

m_iClip: number

Defined in: types/structures.d.ts:746

ACCESSOR_T(..., "m_iClip", m_iClip, GETN, SETINT)

m_fInReload

m_fInReload: number

Defined in: types/structures.d.ts:749

ACCESSOR_T(..., "m_fInReload", m_fInReload, GETN, SETINT)

m_fInSpecialReload

m_fInSpecialReload: number

Defined in: types/structures.d.ts:752

ACCESSOR_T(..., "m_fInSpecialReload", m_fInSpecialReload, GETN, SETINT)

m_fInZoom

m_fInZoom: number

Defined in: types/structures.d.ts:755

ACCESSOR_T(..., "m_fInZoom", m_fInZoom, GETN, SETINT)

m_iWeaponState

m_iWeaponState: number

Defined in: types/structures.d.ts:758

ACCESSOR_T(..., "m_iWeaponState", m_iWeaponState, GETN, SETINT)

m_flNextPrimaryAttack

m_flNextPrimaryAttack: number

Defined in: types/structures.d.ts:761

ACCESSOR_T(..., "m_flNextPrimaryAttack", m_flNextPrimaryAttack, GETN, SETFLOAT)

m_flNextSecondaryAttack

m_flNextSecondaryAttack: number

Defined in: types/structures.d.ts:764

ACCESSOR_T(..., "m_flNextSecondaryAttack", m_flNextSecondaryAttack, GETN, SETFLOAT)

m_flTimeWeaponIdle

m_flTimeWeaponIdle: number

Defined in: types/structures.d.ts:767

ACCESSOR_T(..., "m_flTimeWeaponIdle", m_flTimeWeaponIdle, GETN, SETFLOAT)

m_flNextReload

m_flNextReload: number

Defined in: types/structures.d.ts:770

ACCESSOR_T(..., "m_flNextReload", m_flNextReload, GETN, SETFLOAT)

m_flPumpTime

m_flPumpTime: number

Defined in: types/structures.d.ts:773

ACCESSOR_T(..., "m_flPumpTime", m_flPumpTime, GETN, SETFLOAT)

m_fReloadTime

m_fReloadTime: number

Defined in: types/structures.d.ts:776

ACCESSOR_T(..., "m_fReloadTime", m_fReloadTime, GETN, SETFLOAT)

m_fAimedDamage

m_fAimedDamage: number

Defined in: types/structures.d.ts:779

ACCESSOR_T(..., "m_fAimedDamage", m_fAimedDamage, GETN, SETFLOAT)

m_fNextAimBonus

m_fNextAimBonus: number

Defined in: types/structures.d.ts:782

ACCESSOR_T(..., "m_fNextAimBonus", m_fNextAimBonus, GETN, SETFLOAT)

iuser1

iuser1: number

Defined in: types/structures.d.ts:785

ACCESSOR_T(..., "iuser1", iuser1, GETN, SETINT)

iuser2

iuser2: number

Defined in: types/structures.d.ts:788

ACCESSOR_T(..., "iuser2", iuser2, GETN, SETINT)

iuser3

iuser3: number

Defined in: types/structures.d.ts:791

ACCESSOR_T(..., "iuser3", iuser3, GETN, SETINT)

iuser4

iuser4: number

Defined in: types/structures.d.ts:794

ACCESSOR_T(..., "iuser4", iuser4, GETN, SETINT)

fuser1

fuser1: number

Defined in: types/structures.d.ts:797

ACCESSOR_T(..., "fuser1", fuser1, GETN, SETFLOAT)

fuser2

fuser2: number

Defined in: types/structures.d.ts:800

ACCESSOR_T(..., "fuser2", fuser2, GETN, SETFLOAT)

fuser3

fuser3: number

Defined in: types/structures.d.ts:803

ACCESSOR_T(..., "fuser3", fuser3, GETN, SETFLOAT)

fuser4

fuser4: number

Defined in: types/structures.d.ts:806

ACCESSOR_T(..., "fuser4", fuser4, GETN, SETFLOAT)