[NodeMod Core]
/ / nodemod / Customization
Interface: Customization
Defined in: types/structures.d.ts:988
Player customization data (sprays, models)
Properties
bInUse
bInUse:
boolean
Defined in: types/structures.d.ts:990
ACCESSOR_T(..., "bInUse", bInUse, GETBOOL, SETBOOL)
bTranslated
bTranslated:
boolean
Defined in: types/structures.d.ts:993
ACCESSOR_T(..., "bTranslated", bTranslated, GETBOOL, SETBOOL)
nUserData1
nUserData1:
number
Defined in: types/structures.d.ts:996
ACCESSOR_T(..., "nUserData1", nUserData1, GETN, SETINT)
nUserData2
nUserData2:
number
Defined in: types/structures.d.ts:999
ACCESSOR_T(..., "nUserData2", nUserData2, GETN, SETINT)
resource
resource:
object
Defined in: types/structures.d.ts:1002
templ->SetNativeDataProperty("resource", ...)
pInfo
pInfo:
null
Defined in: types/structures.d.ts:1005
templ->SetNativeDataProperty("pInfo", ...)
pBuffer
pBuffer:
null
Defined in: types/structures.d.ts:1008
templ->SetNativeDataProperty("pBuffer", ...)
pNext
pNext:
null
|Customization
Defined in: types/structures.d.ts:1011
templ->SetNativeDataProperty("pNext", ...)