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[NodeMod Core]

/ / nodemod / Customization

Interface: Customization

Defined in: types/structures.d.ts:988

Player customization data (sprays, models)

Properties

bInUse

bInUse: boolean

Defined in: types/structures.d.ts:990

ACCESSOR_T(..., "bInUse", bInUse, GETBOOL, SETBOOL)

bTranslated

bTranslated: boolean

Defined in: types/structures.d.ts:993

ACCESSOR_T(..., "bTranslated", bTranslated, GETBOOL, SETBOOL)

nUserData1

nUserData1: number

Defined in: types/structures.d.ts:996

ACCESSOR_T(..., "nUserData1", nUserData1, GETN, SETINT)

nUserData2

nUserData2: number

Defined in: types/structures.d.ts:999

ACCESSOR_T(..., "nUserData2", nUserData2, GETN, SETINT)

resource

resource: object

Defined in: types/structures.d.ts:1002

templ->SetNativeDataProperty("resource", ...)

pInfo

pInfo: null

Defined in: types/structures.d.ts:1005

templ->SetNativeDataProperty("pInfo", ...)

pBuffer

pBuffer: null

Defined in: types/structures.d.ts:1008

templ->SetNativeDataProperty("pBuffer", ...)

pNext

pNext: null | Customization

Defined in: types/structures.d.ts:1011

templ->SetNativeDataProperty("pNext", ...)