[NodeMod Core]
/ / nodemod / UserCmd
Interface: UserCmd
Defined in: types/structures.d.ts:686
Player input commands sent from client to server
Properties
lerp_msec
lerp_msec:
number
Defined in: types/structures.d.ts:688
ACCESSOR_T(..., "lerp_msec", lerp_msec, GETN, SETINT)
msec
msec:
number
Defined in: types/structures.d.ts:691
ACCESSOR_T(..., "msec", msec, GETN, SETINT)
lightlevel
lightlevel:
number
Defined in: types/structures.d.ts:694
ACCESSOR_T(..., "lightlevel", lightlevel, GETN, SETINT)
buttons
buttons:
number
Defined in: types/structures.d.ts:697
ACCESSOR_T(..., "buttons", buttons, GETN, SETINT)
impulse
impulse:
number
Defined in: types/structures.d.ts:700
ACCESSOR_T(..., "impulse", impulse, GETN, SETINT)
weaponselect
weaponselect:
number
Defined in: types/structures.d.ts:703
ACCESSOR_T(..., "weaponselect", weaponselect, GETN, SETINT)
impact_index
impact_index:
number
Defined in: types/structures.d.ts:706
ACCESSOR_T(..., "impact_index", impact_index, GETN, SETINT)
forwardmove
forwardmove:
number
Defined in: types/structures.d.ts:709
ACCESSOR_T(..., "forwardmove", forwardmove, GETN, SETFLOAT)
sidemove
sidemove:
number
Defined in: types/structures.d.ts:712
ACCESSOR_T(..., "sidemove", sidemove, GETN, SETFLOAT)
upmove
upmove:
number
Defined in: types/structures.d.ts:715
ACCESSOR_T(..., "upmove", upmove, GETN, SETFLOAT)
viewangles
viewangles:
number
[]
Defined in: types/structures.d.ts:718
ACCESSOR_T(..., "viewangles", viewangles, GETVEC3, SETVEC3)
impact_position
impact_position:
number
[]
Defined in: types/structures.d.ts:721
ACCESSOR_T(..., "impact_position", impact_position, GETVEC3, SETVEC3)