[NodeMod Core]
/ / nodemod / EntityState
Interface: EntityState
Defined in: types/structures.d.ts:498
Entity state for network transmission
Properties
entityType
entityType:
number
Defined in: types/structures.d.ts:500
ACCESSOR_T(..., "entityType", entityType, GETN, SETINT)
number
number:
number
Defined in: types/structures.d.ts:503
ACCESSOR_T(..., "number", number, GETN, SETINT)
msg_time
msg_time:
number
Defined in: types/structures.d.ts:506
ACCESSOR_T(..., "msg_time", msg_time, GETN, SETFLOAT)
messagenum
messagenum:
number
Defined in: types/structures.d.ts:509
ACCESSOR_T(..., "messagenum", messagenum, GETN, SETINT)
origin
origin:
number
[]
Defined in: types/structures.d.ts:512
ACCESSOR_T(..., "origin", origin, GETVEC3, SETVEC3)
angles
angles:
number
[]
Defined in: types/structures.d.ts:515
ACCESSOR_T(..., "angles", angles, GETVEC3, SETVEC3)
modelindex
modelindex:
number
Defined in: types/structures.d.ts:518
ACCESSOR_T(..., "modelindex", modelindex, GETN, SETINT)
sequence
sequence:
number
Defined in: types/structures.d.ts:521
ACCESSOR_T(..., "sequence", sequence, GETN, SETINT)
frame
frame:
number
Defined in: types/structures.d.ts:524
ACCESSOR_T(..., "frame", frame, GETN, SETFLOAT)
colormap
colormap:
number
Defined in: types/structures.d.ts:527
ACCESSOR_T(..., "colormap", colormap, GETN, SETINT)
skin
skin:
number
Defined in: types/structures.d.ts:530
ACCESSOR_T(..., "skin", skin, GETN, SETINT)
solid
solid:
number
Defined in: types/structures.d.ts:533
ACCESSOR_T(..., "solid", solid, GETN, SETINT)
effects
effects:
number
Defined in: types/structures.d.ts:536
ACCESSOR_T(..., "effects", effects, GETN, SETINT)
scale
scale:
number
Defined in: types/structures.d.ts:539
ACCESSOR_T(..., "scale", scale, GETN, SETFLOAT)
eflags
eflags:
unknown
Defined in: types/structures.d.ts:542
ACCESSOR_T(..., "eflags", eflags, GETBYTE, SETBYTE)
rendermode
rendermode:
number
Defined in: types/structures.d.ts:545
ACCESSOR_T(..., "rendermode", rendermode, GETN, SETINT)
renderamt
renderamt:
number
Defined in: types/structures.d.ts:548
ACCESSOR_T(..., "renderamt", renderamt, GETN, SETINT)
renderfx
renderfx:
number
Defined in: types/structures.d.ts:551
ACCESSOR_T(..., "renderfx", renderfx, GETN, SETINT)
movetype
movetype:
number
Defined in: types/structures.d.ts:554
ACCESSOR_T(..., "movetype", movetype, GETN, SETINT)
animtime
animtime:
number
Defined in: types/structures.d.ts:557
ACCESSOR_T(..., "animtime", animtime, GETN, SETFLOAT)
framerate
framerate:
number
Defined in: types/structures.d.ts:560
ACCESSOR_T(..., "framerate", framerate, GETN, SETFLOAT)
body
body:
number
Defined in: types/structures.d.ts:563
ACCESSOR_T(..., "body", body, GETN, SETINT)
velocity
velocity:
number
[]
Defined in: types/structures.d.ts:566
ACCESSOR_T(..., "velocity", velocity, GETVEC3, SETVEC3)
mins
mins:
number
[]
Defined in: types/structures.d.ts:569
ACCESSOR_T(..., "mins", mins, GETVEC3, SETVEC3)
maxs
maxs:
number
[]
Defined in: types/structures.d.ts:572
ACCESSOR_T(..., "maxs", maxs, GETVEC3, SETVEC3)
aiment
aiment:
number
Defined in: types/structures.d.ts:575
ACCESSOR_T(..., "aiment", aiment, GETN, SETINT)
owner
owner:
number
Defined in: types/structures.d.ts:578
ACCESSOR_T(..., "owner", owner, GETN, SETINT)
friction
friction:
number
Defined in: types/structures.d.ts:581
ACCESSOR_T(..., "friction", friction, GETN, SETFLOAT)
gravity
gravity:
number
Defined in: types/structures.d.ts:584
ACCESSOR_T(..., "gravity", gravity, GETN, SETFLOAT)
team
team:
number
Defined in: types/structures.d.ts:587
ACCESSOR_T(..., "team", team, GETN, SETINT)
playerclass
playerclass:
number
Defined in: types/structures.d.ts:590
ACCESSOR_T(..., "playerclass", playerclass, GETN, SETINT)
health
health:
number
Defined in: types/structures.d.ts:593
ACCESSOR_T(..., "health", health, GETN, SETINT)
spectator
spectator:
unknown
Defined in: types/structures.d.ts:596
ACCESSOR_T(..., "spectator", spectator, GETQBOOL, SETQBOOL)
weaponmodel
weaponmodel:
number
Defined in: types/structures.d.ts:599
ACCESSOR_T(..., "weaponmodel", weaponmodel, GETN, SETINT)
gaitsequence
gaitsequence:
number
Defined in: types/structures.d.ts:602
ACCESSOR_T(..., "gaitsequence", gaitsequence, GETN, SETINT)
basevelocity
basevelocity:
number
[]
Defined in: types/structures.d.ts:605
ACCESSOR_T(..., "basevelocity", basevelocity, GETVEC3, SETVEC3)
usehull
usehull:
number
Defined in: types/structures.d.ts:608
ACCESSOR_T(..., "usehull", usehull, GETN, SETINT)
oldbuttons
oldbuttons:
number
Defined in: types/structures.d.ts:611
ACCESSOR_T(..., "oldbuttons", oldbuttons, GETN, SETINT)
onground
onground:
number
Defined in: types/structures.d.ts:614
ACCESSOR_T(..., "onground", onground, GETN, SETINT)
iStepLeft
iStepLeft:
number
Defined in: types/structures.d.ts:617
ACCESSOR_T(..., "iStepLeft", iStepLeft, GETN, SETINT)
flFallVelocity
flFallVelocity:
number
Defined in: types/structures.d.ts:620
ACCESSOR_T(..., "flFallVelocity", flFallVelocity, GETN, SETFLOAT)
fov
fov:
number
Defined in: types/structures.d.ts:623
ACCESSOR_T(..., "fov", fov, GETN, SETFLOAT)
weaponanim
weaponanim:
number
Defined in: types/structures.d.ts:626
ACCESSOR_T(..., "weaponanim", weaponanim, GETN, SETINT)
startpos
startpos:
number
[]
Defined in: types/structures.d.ts:629
ACCESSOR_T(..., "startpos", startpos, GETVEC3, SETVEC3)
endpos
endpos:
number
[]
Defined in: types/structures.d.ts:632
ACCESSOR_T(..., "endpos", endpos, GETVEC3, SETVEC3)
impacttime
impacttime:
number
Defined in: types/structures.d.ts:635
ACCESSOR_T(..., "impacttime", impacttime, GETN, SETFLOAT)
starttime
starttime:
number
Defined in: types/structures.d.ts:638
ACCESSOR_T(..., "starttime", starttime, GETN, SETFLOAT)
iuser1
iuser1:
number
Defined in: types/structures.d.ts:641
ACCESSOR_T(..., "iuser1", iuser1, GETN, SETINT)
iuser2
iuser2:
number
Defined in: types/structures.d.ts:644
ACCESSOR_T(..., "iuser2", iuser2, GETN, SETINT)
iuser3
iuser3:
number
Defined in: types/structures.d.ts:647
ACCESSOR_T(..., "iuser3", iuser3, GETN, SETINT)
iuser4
iuser4:
number
Defined in: types/structures.d.ts:650
ACCESSOR_T(..., "iuser4", iuser4, GETN, SETINT)
fuser1
fuser1:
number
Defined in: types/structures.d.ts:653
ACCESSOR_T(..., "fuser1", fuser1, GETN, SETFLOAT)
fuser2
fuser2:
number
Defined in: types/structures.d.ts:656
ACCESSOR_T(..., "fuser2", fuser2, GETN, SETFLOAT)
fuser3
fuser3:
number
Defined in: types/structures.d.ts:659
ACCESSOR_T(..., "fuser3", fuser3, GETN, SETFLOAT)
fuser4
fuser4:
number
Defined in: types/structures.d.ts:662
ACCESSOR_T(..., "fuser4", fuser4, GETN, SETFLOAT)
vuser1
vuser1:
number
[]
Defined in: types/structures.d.ts:665
ACCESSOR_T(..., "vuser1", vuser1, GETVEC3, SETVEC3)
vuser2
vuser2:
number
[]
Defined in: types/structures.d.ts:668
ACCESSOR_T(..., "vuser2", vuser2, GETVEC3, SETVEC3)
vuser3
vuser3:
number
[]
Defined in: types/structures.d.ts:671
ACCESSOR_T(..., "vuser3", vuser3, GETVEC3, SETVEC3)
vuser4
vuser4:
number
[]
Defined in: types/structures.d.ts:674
ACCESSOR_T(..., "vuser4", vuser4, GETVEC3, SETVEC3)
rendercolor
rendercolor:
null
|Entity
Defined in: types/structures.d.ts:677
templ->SetNativeDataProperty("rendercolor", ...)
controller
controller:
null
|Entity
Defined in: types/structures.d.ts:680
templ->SetNativeDataProperty("controller", ...)
blending
blending:
null
|Entity
Defined in: types/structures.d.ts:683
templ->SetNativeDataProperty("blending", ...)